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12-Year-Old Doom 2 Challenge Map Conquered After Six-Hour, 23K-Demon Struggle

Photo credit: arstechnica.com

Coincident, a notable player in the gaming community, has acknowledged the challenges associated with tackling the Okuplok level on Ultra Violence difficulty, expressing that it has been labeled “impossible to beat in one segment.” Despite having a meticulously crafted strategy for the different parts of the level, he highlighted that later stages often devolve into a battle of luck, or “pure RNG grind.” He candidly shared the frustrations of losing multiple long runs—sometimes lasting five hours—leading many players to feel overwhelmed and discouraged.

His strategy videos have shed light on just how formidable even the seemingly “easy” sections are, showcasing the varied difficulty players encounter. Coincident pointed out the stark contrast in challenge levels during gameplay, describing it as “extremely frustrating” to invest time overcoming easier sections only to face challenging foes further down the line. He conveyed a sentiment held by many in the community that the difficulty of these segments might be a deterrent, noting, “Some consider that the only reason why no one has single-segmented Okuplok on UV yet is because no one even wants to try.”

“It’s over!”

Despite the daunting nature of the task, Coincident took on the challenge again over the weekend, demonstrating his determination. His intense six-hour run showcased both the painstaking effort required for success and the less entertaining moments of the gameplay. Viewers experienced the ebb and flow of gameplay, where he often navigated around hordes of enemies, waiting for them to cause collateral damage to each other, all in an effort to conserve ammunition. In more confined areas, he engaged “kited enemies” one at a time to minimize risks.

For those who may not want to endure the full six-hour stream, there are exhilarating highlights available. Coincident’s moments of extraordinary skill are on full display, particularly his impressive dodging through chaotic arenas filled with projectiles and strewn with in-game corpses. The tension heightened toward the conclusion of his run, with his heavy breathing reflecting the culmination of the effort put forth. In a moment of celebration, Coincident landed the final blow just as he approached the exit panel.

With a triumphant shout, he announced, “Yes! Fuck yes! Okuplok is done! Done, done, done, done, done! … Oh my god, what a ride, this was quite the ride… It’s done, I don’t have to run this again! It’s over!” His emotional response captures the arduous journey and the relief that comes from finally overcoming a significant gaming challenge.

Source
arstechnica.com

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