Photo credit: dotesports.com
FragPunk, a newly launched 5v5 shooter, offers an innovative take on objective-based gameplay. While its primary mode emphasizes the classic tension of plant-and-defuse scenarios, players have the option to explore various game modes for a more relaxed experience.
Below is a comprehensive list of the game modes available in FragPunk.
All Game Modes in FragPunk
Released on March 6 on Steam, with upcoming availability on PS5 and Xbox X, FragPunk features a diverse range of game modes at launch, with the promise of rotating arcade modes as its player community develops. It’s important to note that ranked gameplay is exclusively available in the Shard Clash mode.
Game Modes Overview
Game Mode | Description |
---|---|
Shard Clash | Two teams of five contend over site A and site B. Attackers must plant the Converter or eliminate opponents, while defenders aim to defuse the Converter if planted or defeat the attackers. In the event of a tie after seven rounds, 1v1 duels decide the winner. Teams draw Shard Cards at the beginning of each round, impacting upgrades or effects. |
Ranked | This mode mirrors Shard Clash but introduces a competitive ranking element, requiring players to navigate challenging rounds to improve their rank. |
Battle Rotation | Features modes such as Glutinite Grab, Team Deathmatch (Random and Standard), and Free For All. |
Arcade Rotation | Includes unique modes like Mirror Clash, Sniper Deathmatch, Capture the Core, Chaos Clash, and One Shot. |
Team Deathmatch (Random) | Players respawn in random safe zones while aiming to achieve a target number of eliminations. |
Team Deathmatch (Standard) | Similar to Random but with players respawning in their team’s designated safe area. |
Outbreak | A twist on team play where two sides, Survivors and the Infected, compete with distinct loadouts. Points can be gained by damaging opponents or collecting supplies. |
Scrimmage | A free-form mode with no rules or penalties, designed for casual play while waiting for other players. |
Duel Master | Players engage in a series of 1v1 duels, with life points at stake; the last player remaining becomes the victor. |
Glutinite Grab | Collect Glutinite from defeated enemies to score points. The team achieving the set score first wins. |
Free For All | An individual game mode with no teams, where players compete to score the most eliminations. |
Mirror Clash | Both teams use identical Lancer loadouts, following the standard rules of Shard Clash over seven rounds. |
Sniper Deathmatch | A dedicated sniper mode where only sniper kills contribute to scoring. |
Capture the Core | Players aim to capture a core and return it to their base to score, competing to reach the target score first. |
Chaos Clash | Features random loadouts for players, where victory can be achieved through either planting/defusing the Converter or eliminating the opponent team. |
One Shot | Similar to Shard Clash but emphasizes elimination either through planting the Converter or defeating opponents over seven rounds. |
Training | Allows players to familiarize themselves with various maps and learn Lancer lineups. |
Custom | Players can create private lobbies with customizable rules for themselves and their friends. |
FragPunk offers a rich variety of gameplay experiences suited for both competitive and casual players, ensuring an engaging environment as the community continues to grow.
Source
dotesports.com