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EA’s Decision to Open Source Command & Conquer Games Marks a Significant Step for Game Preservation
In a groundbreaking move for video game preservation, Electronic Arts (EA) has chosen to release the source code for four classic titles from the Command & Conquer series. The games Command & Conquer, Command & Conquer: Red Alert, Command & Conquer: Renegade, and Command & Conquer: Generals are now available under a GPL license on GitHub. This initiative not only supports fan engagement but also enhances the long-term accessibility of these iconic games.
Additionally, EA is introducing Steam Workshop support for more recent entries in the real-time strategy genre. This includes a modding support pack featuring assets from games built on the SAGE engine, such as Command & Conquer Red Alert 3. Although real-time strategy games have seen a decline in popularity lately, the C&C franchise continues to maintain a strong fanbase. Increased modding interest may attract new players and rejuvenate interest in these classic titles. Red Alert 3 is particularly noteworthy for its memorable content, including some of the most iconic lines in video game history.
Previously, in 2020, EA remastered the first two Command & Conquer games, marking a significant step in revitalizing these classics. Moreover, they have also opened up several of their accessibility-related patents as part of their commitment to inclusivity in gaming.
This recent decision by EA is especially encouraging, considering the mixed reception of their remastering efforts for The Sims and The Sims 2, which faced considerable technical challenges at launch and required extensive patches to address numerous issues. By embracing open-source practices and supporting mod communities, EA is setting a positive precedent for how gaming companies can engage with their audiences and preserve the legacy of beloved franchises.
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