Photo credit: venturebeat.com
Exciting updates are on the horizon for the upcoming GamesBeat Summit 2025, set to occur from May 19 to May 20 at the Marriott Marina del Rey in Los Angeles.
We are thrilled to return to Los Angeles, a leading hub for the gaming industry, following a tumultuous period marked by significant layoffs and studio closures, as highlighted by industry analyst Matthew Ball. The gaming landscape has seen approximately 30 months of challenging market conditions; however, a shift began in January, with hiring levels starting to stabilize after a prolonged period of workforce reductions (as supported by insights from Amir Satvat). Just as the industry began demonstrating signs of recovery, unforeseen challenges emerged, including trade tensions and a volatile stock market, complicating the anticipated launch of Nintendo’s Switch 2.
Amid these upheavals, our aspiration remains focused on fostering growth within the gaming sector. We have convened a notable roster of industry experts to address the pressing matters that lie ahead, including strategies for achieving sustainable growth, enhancing revenue, generating job opportunities, and ensuring ongoing innovation.
The summit will encompass a diverse array of topics, such as monetization strategies for player retention, the utilization of AI tools, the evolution of live service models, mental health considerations in gaming, the advancements in motion gaming, community engagement with players, ad-supported cloud gaming initiatives, ageism within the gaming space, and the vitality of gaming communities. Additionally, we will delve into fundraising strategies, investment opportunities in gaming, mobile gaming approaches, political and issue-driven games, and offer a series of sessions reflecting the current state of gaming.
Furthermore, we are excited to host our inaugural Accessibility in Gaming lunch, in addition to the popular Women in Gaming Breakfast, moderated by GamesBeat’s Rachel Kaser.
We are pleased to announce a preliminary list of speakers confirmed for this marquee event, with more participants yet to be revealed.
GamesBeat Summit 2025 Speakers
This year’s lineup includes prominent figures such as Mitch Lasky, a partner at Benchmark Capital and co-host of the GameCraft podcast; Amir Satvat, known for his advocacy in game job creation and director of business development at Tencent; Tian Xiao, who leads North American partnerships at Tencent; and Matthew Bromberg, CEO of Unity. Other notable speakers include Jen MacLean, CEO of Dragon Snacks Games; Adam Boyes, CEO of Vivrato; Susanna Pollack, the president of Games for Change; and several others from across the industry.
Also joining this year are individuals like Dino Patti, CEO of Coherence; Ben Kvalo, CEO of Midwest Games; and many thought leaders, creators, and innovators across various sectors within the gaming ecosystem.
GamesBeat 2025 Emcees
The event will be emceed by a dynamic group of individuals, including Susanna Pollack of Games for Change; Garrett Young of Empty Vessel; and other esteemed professionals committed to facilitating engaging discussions throughout the program.
GamesBeat 2025 Advisers
We extend our gratitude to the advisers contributing to the event, including industry leaders like Adam Boyes, Jace Hall, Jeff Karp, and more, who bring invaluable insight and experience to guide the summit’s direction.
We’re also proud to align with a range of sponsors who support the summit, including Xsolla, Scopely, Tencent, and others at the forefront of gaming innovation. Interested parties seeking to sponsor are encouraged to reach out via the appropriate channels.
A special acknowledgment goes to our dedicated staff working tirelessly behind the scenes to ensure a successful event, including Gina Joseph, David Glass, and many other team members whose contributions are vital to the summit’s operations.
Source
venturebeat.com