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The Nintendo Switch 2 is set to hit the market on June 5, 2025, and while many gamers are excited about its visual and functional upgrades, the company remains vigilant about safety aspects, particularly regarding its game cards. Nintendo has made a concerted effort to ensure that these cards taste unpleasant, aiming to discourage both children and pets from trying to ingest them.
At its core, the Switch 2 is designed to support more demanding games, such as Cyberpunk 2077, with enhanced hardware capabilities. However, the price of these new titles has elicited mixed reactions online, stirring conversations among the gaming community.
Following in the footsteps of its predecessor, the Switch 2 will use game cards, which have now adopted a red color scheme, marking a small aesthetic change. Yet, Nintendo’s initiative to ensure these cards are undesirable in taste remains vital. The intention is quite serious; they want to prevent any potential cases of accidental consumption.
Nintendo Switch 2 Game Cards Will Still Taste Horrendous
As confirmed by Gamespot, the undesirable taste will persist in the Switch 2 game cards, designed with the aim of preventing younger audiences and pets from hastily consuming them. “We aim to eliminate any risks of accidental ingestion,” stated Takuhiro Dohta, a spokesperson for Nintendo.
According to Dohta, the taste has been engineered to ensure that if it accidentally enters someone’s mouth, they’ll quickly spit it out.
While Nintendo has not detailed the specific compounds used to create this unpleasant flavor, they have reassured users that it poses no health risks beyond the revolting taste. Thus, even if someone were to lick a cartridge—no matter how curious the motivation behind it—the reaction should not warrant a trip to the hospital.
For context, the original Switch’s game cards were treated with denatonium benzoate, a widely recognized bittering agent effective at deterring unwanted consumption, as Nintendo has confirmed. This bitter flavoring has been instrumental in protecting children and animals from the dangers associated with swallowing items not meant for consumption.
Interestingly, some Nintendo employees even sampled the original Switch’s cartridges during development, providing first-hand experience that has only contributed to the discussions surrounding this unique aspect of the consoles. Kouichi Kawamoto, a Nintendo representative, shared, “When the Nintendo Switch was in its early stages, I did lick it once—never again! It baffles me that others would consider doing the same.”
Source
www.dexerto.com