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Overwatch 2 March 25 Update Patch Notes: Mauga Nerfs, Widowmaker Buffs, and Additional Changes

Photo credit: www.dexerto.com

The latest update for Overwatch 2, released on March 25, introduces a noteworthy collection of hero adjustments. This patch features modifications to 11 different heroes, including enhancements for Roadhog and Widowmaker, while characters like Winston and Mauga face significant reductions in their capabilities.

As Season 16 approaches, Blizzard is making proactive changes to the game’s balance. Each of these 11 heroes has been fine-tuned, with some receiving major reworks that alter their playstyles and effectiveness in combat.

For instance, Mauga has undergone four critical modifications, all designed to lessen his impact in matches. Conversely, heroes like Cassidy and Soldier: 76 will now have an easier time inflicting damage, especially during team engagements.

This substantial update is pivotal, and players can explore all the specifics regarding the latest changes in Overwatch 2 below.

Complete Patch Notes for Overwatch 2 March 25 Update

Mauga

Cardiac Overdrive

No longer grants allies a damage reduction benefit.

Cage Fight

Ultimate charge cost has increased by 8%.

Barrier health reduced from 1500 to 1200 HP.

Berserker Passive

Overhealth conversion rate lowered from 50% to 40%.

Roadhog

Take a Breather

Maximum healing has been increased from 400 to 450.

Whole Hog

Ultimate charge cost has been reduced by 12%.

Winston

Primal Rage

Ultimate cost has increased by 10%.

Zarya

Energy

Degeneration rate adjusted from 2 to 2.5 per second.

Cassidy

Peacekeeper

Primary fire falloff range increased from 20 to 25 meters.

Secondary fire damage has been boosted from 45 to 50.

Echo

Base health decreased from 225 to 150.

Shield health increased from 0 to 75.

Soldier: 76

Heavy Pulse Rifle

Primary fire now utilizes a larger projectile size of 0.07 meters.

Sojourn

Power Slide

Cooldown has increased from 7 to 8 seconds.

Maximum duration reduced from 1.2 to 1 second.

Widowmaker

Base health has been increased from 200 to 225 HP.

Ana

Biotic Grenade

Cooldown now lasts 14 seconds for modes aside from 6v6.

For 6v6, the cooldown has been adjusted from 10 to 12 seconds.

Shrike

Self-Nano Boost duration has decreased from 8 to 6 seconds.

Juno

Orbital Ray

Ultimate cost has been raised by 10%.

Source
www.dexerto.com

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