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The First Descendant: Players Voice Concerns Over Boss Mechanics
In the vibrant landscape of gaming, boss battles are often the highlight, serving as climactic moments that test players’ skills and strategies. However, in The First Descendant, a multiplayer looter shooter, players have raised significant concerns about the nature of its boss encounters, specifically regarding the unavoidable damage mechanics.
A Reddit user initiated a discussion by expressing frustration over the ability of several bosses to inflict substantial damage without the possibility of evasion, aside from finding cover. The player mentioned specific bosses, such as Swamp Walker, that employ missile barrages and explosive attacks which, despite nimble movements, cannot be dodged.
This poses a significant challenge, particularly for players who choose agile Descendants designed for swift movement. The constraints placed on mobility diminish the enjoyment and agency for users who rely on speed as a tactical advantage.
Responses from the community echoed this sentiment. One commenter referenced their experience with other formidable bosses, noting the difficulty posed by the Elemental Globe, which aggressively targets players with smaller, homing projectiles. This player highlighted the necessity of seeking cover to avoid taking damage, even when engaging in strategic movements.
Another community member shared their own encounters with tracking attacks that seem almost predestined, suggesting that moving out of the way rarely results in successful dodges unless players find a protective barrier. The frustration was palpable as they described becoming a victim of mechanics that they deemed unfair.
Such sentiments paint a picture of an experience that can feel punitive rather than rewarding. One player articulated the feeling of resignation when facing what appears to be unavoidable or predetermined damage from bosses, stating that it detracted from the sense of accomplishment usually associated with overcoming difficult challenges.
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As it stands, Nexon has not announced any plans to revise the boss mechanics in response to community feedback. Players are left to navigate a landscape where certain encounters may continue to frustrate, particularly for those who prefer characters like Bunny that emphasize agility and speed in combat.
Source
www.dexerto.com