Photo credit: www.theverge.com
Real-time day and night cycles have been integral to various Pokémon titles since the Gold and Silver editions, but upcoming Pokémon Legends: Z-A is set to transform this familiar mechanic in an innovative way. In the recent March Direct presentation, Nintendo unveiled a new trailer for Pokémon Legends: Z-A, highlighting some familiar creatures and providing insights into the battling system within this reimagined Lumiose City.
In a departure from previous games where trainers would venture into the wilderness to catch wild Pokémon, Legends: Z-A shifts the focus to finding Pokémon within the urban landscape of Lumiose. This city is undergoing significant renovations aimed at creating a friendlier environment for both humans and Pokémon.
The trailer suggests that during the day, gameplay in Legends: Z-A will prioritize capturing Pokémon, with non-playable character (NPC) trainers opting not to engage in battles immediately. However, with the onset of night, the atmosphere in the city alters significantly. This shift prompts trainers who are eager to battle to emerge, contributing to the Z-A Royale—a competitive event designed to showcase the strongest trainers. Participants of the Z-A Royale will congregate in designated areas, where a simple gaze is enough to initiate a duel.
Mirroring the mechanics of Legends: Arceus, players can gain the upper hand against rivals by stealthily approaching them before dispatching a Pokémon to start the fight. This surprise element offers a tactical advantage, and the trailer indicates that mastering timing and evasion during battles will be crucial for success in Z-A.
Engaging in the Z-A Royale and progressing from Rank Z to Rank A appears to be essential for advancing through the storyline. The varying gameplay styles dictated by the time of day suggest that Nintendo is encouraging players to experience this Pokémon game in a manner that suits their personal play style.
Source
www.theverge.com