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Exploring Paul Auster’s The New York Trilogy in Graphic Form
The inception of Paul Auster’s The New York Trilogy can be traced back to a simple wrong number. In the early 1980s, Auster received two phone calls in which the caller mistakenly asked for the Pinkerton Agency, a renowned private investigation firm. After telling the caller it was the wrong number, Auster found himself grappling with regret for not delving deeper into the potential story that lay within that fleeting connection. This moment of lost opportunity ultimately ignited his imagination, leading to the creation of City of Glass, the first work of his trilogy, which would establish his literary reputation.
City of Glass was released in 1985, and nearly a decade later, it was transformed into a graphic adaptation by Paul Karasik and David Mazzucchelli under the direction of Art Spiegelman, best known for his Pulitzer Prize-winning graphic novel, Maus. This adaptation received widespread acclaim for its artistic merit. However, it wasn’t until recently that the graphic rendition of the entire trilogy was completed. The second volume, Ghosts, has been illustrated by Lorenzo Mattotti, a celebrated Italian comics artist, while The Locked Room, the trilogy’s concluding volume, was once again adapted by Karasik. Both projects were overseen by Auster before his passing in April 2022 at the age of 77.
The The New York Trilogy is known for subverting traditional detective fiction tropes, drawing on influences from literature giants like Raymond Chandler, while incorporating a range of postmodern techniques. The story follows Quinn, a writer who becomes embroiled in a genuine mystery, while the second part features Blue, a detective spiraling into madness as he grapples with an unsolvable case. In the final volume, another writer, whose identity may reflect Auster himself, seeks to unravel the disappearance of a childhood friend, Fanshawe, while facing his own creative block.
These adaptations stay true to Auster’s original narrative but introduce a unique, alchemical quality. Many readers might find themselves preferring the graphic adaptation over the original texts. The black-and-white illustrations provide a bold, noir-like atmosphere that enhances the storytelling. The narrative unfolds with a dynamic pace, captured beautifully through visual creativity; prominent characters, such as Quinn, are rendered larger than life in a map of Manhattan, while the narrator of the third book is depicted in miniature, confined within a suitcase filled with the archive of Fanshawe.
These illustrations poignantly visualize the act of writing, turning moments of literary creation into artful representations. In The Locked Room, a droplet of ink cleverly resembles a distorted human face, symbolizing the complexities of the human experience. The adaptations challenge and transcend ordinary storytelling, transforming metaphorical labyrinths into representations of the human psyche, with internal thoughts vividly expressed through imaginative visuals, such as thinking depicted as digging a hole.
The comic format aligns superbly with Auster’s exploration of themes related to urban life, chance encounters, and solitude. The frames create a visual language that mirrors the complexities of city living, inviting readers to peer into the hidden realms that lie beyond the familiar. By engaging with these adaptations, readers are reminded of the potential narratives waiting to be uncovered beyond the ordinary.
Paul Auster’s The New York Trilogy, illustrated by Paul Karasik, Lorenzo Mattotti, and David Mazzucchelli, is now available through Faber, priced at £20.
Source
www.theguardian.com