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Samsung Might Incorporate Sony’s 4K Micro-OLED Technology in Moohan to Outshine Apple Vision Pro

Photo credit: www.androidcentral.com

What you need to know

The Elec has reported that Samsung is developing its Project Infinite headset, which is set to feature Micro-OLED displays produced by Sony. The displays are expected to be 1.3 inches in size, boasting a resolution of 3552×3840, which translates to an impressive 3800 pixels per inch (PPI), a specification that aligns closely with Sony’s own productivity headset. Samsung is targeting a launch in the latter half of 2025, with plans to manufacture around 100,000 units annually. Other tech giants, including Apple and Meta, are also reportedly in the race to develop high-resolution micro-OLED displays for their future headset offerings.

Samsung’s Project Moohan may feature one of the highest pixel densities available on any extended reality (XR) headset. Sources indicate that Sony will provide Samsung with a similar 4K display as that found in its productivity XR headset, positioning it as a strong competitor against the Apple Vision Pro’s display.

According to The Elec (via UploadVR), the 1.3-inch micro-OLED display will deliver approximately 3,800 pixels per inch.

The display is anticipated to match the specifications of the Sony SRH-S1 headset, featuring a resolution of 3,552 × 3,840, a brightness of 1,000 nits at 20% power, the capability to cover 96% of the DCI-P3 color gamut, and a refresh rate of 90 frames per second (as noted by Road to VR).

In comparison to the Apple Vision Pro, Samsung’s new headset could deliver nearly 2 million additional pixels per eye (13.64 million vs. 11.79 million), along with a 4% improvement in DCI-P3 color accuracy, while maintaining similar frame rates and brightness levels.

However, it is worth noting that the Sony ECX344A 1.3-type 4K display is priced at 150,000 yen (around $1,000) as of 2023. Consequently, even before factoring in inflation and other components, it suggests that Project Moohan could be priced significantly closer to the Vision Pro’s $3,500 rather than the more budget-friendly Meta Quest 3 at $500.

For perspective, the Sony SRH-S1, which also employs the Snapdragon XR2+ Gen 2 chip and runs on Android XR software, is reported to have a price tag of $4,750. This high cost is attributed to Sony’s focus on the enterprise market, while Samsung aims to attract an audience of consumers, raising questions about how competitively Samsung can price its headset without sacrificing quality.

The report from The Elec also mentions that Apple is evaluating a larger 2-inch display from various manufacturers, including Samsung Display, which may feature a lower pixel density of 1,500 PPI but a broader field of view. Apple’s Vision Pro display is similarly sourced from Sony, suggesting that Apple could potentially close the gap or surpass Samsung with its next iteration.

In addition, Meta is in discussions with companies like China’s Siya and Seedtech to develop a 0.9-inch, 2,500 PPI micro-OLED display, but it remains unclear if this technology will be utilized for the Meta Quest 4 or the delayed Quest Pro 2.

Did Samsung make a mistake by trying to surpass the Vision Pro?

Since then, the Apple Vision Pro created a significant buzz upon release, but its high price and limited software have restricted its reach beyond tech enthusiasts. Current rumors suggest that Apple is developing a more affordable headset priced around $2,000.

Samsung’s success with its XR headset may rely significantly on the software ecosystem surrounding it. Android XR is designed to include popular Google applications, and OpenXR support could facilitate access to beloved games from platforms like the Quest 3.

However, the ultimate success hinges on whether Samsung can keep the pricing of Project Moohan aligned with consumer expectations. While Samsung lacks the volume sales potential of the Meta Quest 3, other upcoming premium XR devices, such as the $1,200 Valve Deckard and ASUS ROG Tarius, are positioning themselves for the higher-end market, which could further pressure Samsung’s pricing strategy.

Speculation about the final price of Project Moohan remains prevalent until it is officially announced. The Apple Vision Pro reportedly costs $1,700 per unit to produce, making its retail price of $3,500 seem inflated; if Samsung manages to use comparable components with a lower profit margin, it might present a more appealing price point for consumers.

If Samsung can indeed achieve a competitive price, Project Moohan promises to elevate 4K VR gaming with exceptional color fidelity to a new standard for demanding users. As we await further details, excitement mounts around the potential capabilities of Samsung’s innovative headset.

Additionally, speculation persists regarding the headset’s release date, with The Elec suggesting a launch during the latter half of 2025, possibly at the Galaxy Unpacked event over the summer, alongside announcements for the Galaxy Z Fold 7 and Galaxy Watch 8, or later in the fall with new tablets.

Source
www.androidcentral.com

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